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Perfect harmony: Matching musicians and game developers with crowdsourcing
Assembly Summer 2011 seminar presentation. Learn how to use crowdsourcing as a part of your game development process to get audio production to work. In this session you'll learn about how the process works from the beginning to the end, and how you communicate effectively with the sound designers who are working for you. Tommi will explain the pros and cons for using crowdsourcing to get audio audio production. Title: Perfect harmony: Matching musicians and game developers with crowdsourcing Author: Tommi Koskinen Download high quality video: http://media.assembly.org/vod/2011/Seminars/1268_arttech_seminars_perfect_harmony_h264_1856kbit.mp4
In harvest Mediataiteen verkkosivuja 2016
Original source: https://www.youtube.com/watch?v=z10ciG8Bw7k
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